LSPModeler Class¶
-
class
localsolver.modeler.
LSPModeler
¶ Modeler environment. Main class of the modeler library which enables the creation and manipulation of a virtual machine that can load and execute programs written in the LSP language (see the language reference).
See: LocalSolver See: LSPModule Since: 10.0
Summary¶
Dispose |
Deletes this modeler environment. |
CreateSolver |
Returns a new LocalSolver instance that can be used to launch a module with the method LSPModule.Run. |
LoadModule |
Loads a program written in LSP format into a LSPModule whose name corresponds to the provided filename. |
CreateModule |
Creates an empty module with the given name. |
GetModule |
Returns the loaded module with the given name. |
GetSolver |
Returns the LocalSolver environment associated with this modeler instance. |
CreateFunction |
Creates an external LSPFunction. |
CreateMap |
Creates a LSPMap. |
CreateNil |
Creates a nil value. |
CreateInt |
Creates an integer value. |
CreateDouble |
Creates a double value. |
CreateBool |
Creates a boolean value. |
CreateString |
Creates a string value. |
GetStdOut |
Returns the writer used by the modeler for its standard output methods like Write or WriteLine. |
SetStdOut |
Sets the writer used by the modeler for its standard output methods like Write or WriteLine. |
GetStdErr |
Returns the writer used by the modeler for its standard error output. |
SetStdErr |
Sets the writer used by the modeler for its standard error output. |
Instance methods¶
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LSPModeler
()¶ Constructs a complete modeler environment.
See: LocalSolver
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void
Dispose
()¶ Deletes this modeler environment. All references bound to this modeler will be automatically freed. This also includes solvers created using the
LSPModeler.CreateSolver
method.
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LocalSolver
CreateSolver
()¶ Returns a new LocalSolver instance that can be used to launch a module with the method
LSPModule.Run
. The returned solver will be automatically disposed when the modeler is destroyed or when the current reference scope is released.Returns: Solver. See: localsolver.LocalSolver
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LSPModule
LoadModule
(string filepath)¶ Loads a program written in LSP format into a
LSPModule
whose name corresponds to the provided filename. The variables of the module can be manipulated through the associated LSPModule object.Arguments: filepath (string) – Path to the file. Returns: Module loaded. Return type: LSPModule
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LSPModule
CreateModule
(string moduleName)¶ Creates an empty module with the given name. The variables of the module can then be manipulated through the associated LSPModule object.
Arguments: moduleName (string) – Name of the module. Returns: Module created. Return type: LSPModule
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LSPModule
GetModule
(string moduleName)¶ Returns the loaded module with the given name. User loaded modules can be accessed as well as builtin modules like the JSON module or the CSV module:
LSPModule jsonModule = modeler.GetModule("json");
The variables of the module can then be manipulated through the associated
LSPModule
object.Arguments: moduleName (string) – Module name. Returns: Module created. Return type: LSPModule
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LocalSolver
GetSolver
()¶ Returns the
LocalSolver
environment associated with this modeler instance.Returns: Solver associated with this modeler. Return type: LocalSolver
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LSPFunction
CreateFunction
(LSPFunctor functor)¶ -
LSPFunction
CreateFunction
(string name, LSPFunctor functor) Creates an external
LSPFunction
. The argument must implementLSPFunctor
. When the function is called, the modeler instance will be made accessible to the function, as well as the arguments in a list.For instance, the following example creates a simple function that accepts two arguments and returns the sum of both values. The generated function is then exposed in an LSP module under the name “myCustomFunction”:
module.SetFunction("myCustomFunction", (modeler, arguments) => { return modeler.CreateDouble(arguments[0].AsDouble() + arguments[1].AsDouble()); });
Note: This method should only be used to expose functions used during the modeling process. You should not use this method to create a function that will be used during the resolution as an external function. In this case, you should instead use the solver API directly (see LSExternalFunction Delegate).
Arguments: - functor – External function to call, passed as a delegate.
- name (
string
) – Name of the function (optional). The name is only used to identify the function in the generated stack trace when an exception occurs. Once created, the function can be associated with any variable in any module, regardless of its name.
Returns: Function created.
See:
-
LSPMap
CreateMap
()¶ Creates a
LSPMap
. A map is a data structure mapping keys to values that can also be used as an array-like structure. The map can be assigned to any variable in a module thanks toLSPModule.SetMap()
or can be part of another map withLSPMap.SetMap()
.Returns: Map created. See: LSPMap
-
LSPMap
CreateMap
(IList<long> values) -
LSPMap
CreateMap
(IList<double> values) -
LSPMap
CreateMap
(IList<bool> values) -
LSPMap
CreateMap
(IList<string> values) -
LSPMap
CreateMap
(IList<LSPFunction> values) -
LPSMap
CreateMap
(IList<LSPMap> values) -
LSPMap
CreateMap
(IList<LSPModule> values) -
LSPMap
CreateMap
(IList<LSPValue> values) Creates a
LSPMap
and fills it with the provided values. The map can be assigned to any variable in a module withLSPModule.SetMap()
or can be part of another map withLSPMap.SetMap()
.Returns: Map created. See: LSPMap
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LSPValue
CreateInt
(long value)¶ Creates an integer value. The value can be assigned to any variable in a module with
LSPModule.SetValue()
or can be part of a map as key or value.Returns: Integer value created. See: LSPValue
-
LSPValue
CreateDouble
(double value)¶ Creates a double value. The value can be assigned to any variable in a module with
LSPModule.SetValue()
or can be part of a map as key or value.Returns: Double value created. See: LSPValue
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LSPValue
CreateBool
(bool value)¶ Creates a boolean value. The value can be assigned to any variable in a module with
LSPModule.SetValue()
or can be part of a map as key or value.Returns: Boolean value created. See: LSPValue
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LSPValue
CreateString
(string value)¶ Creates a string value. The value can be assigned to any variable in a module with
LSPModule.SetValue()
or can be part of a map as key or value.Returns: String value created. See: LSPValue
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System.IO.TextWriter
GetStdOut
()¶ Returns the writer used by the modeler for its standard output methods like Write or WriteLine. The default writer used by the modeler corresponds to the C# standard output, retrieved with Console.Out.
Returns: The writer used by the modeler for its standard output or null if the standard output is disabled.
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void
SetStdOut
(System.IO.TextWriter writer)¶ Sets the writer used by the modeler for its standard output methods like Write or WriteLine. The default is to redirect all the modeler’s outputs to the C# standard output. If the given writer is null, the standard output of the modeler will be disabled and all calls to the Write/WriteLine related functions will do nothing.
Arguments: writer – writer to use for the standard output or null to disable standard output.
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System.IO.TextWriter
GetStdErr
()¶ Returns the writer used by the modeler for its standard error output. The default writer used by the modeler corresponds to the C# standard error output, retrieved with Console.Error.
Returns: The writer used by the modeler for its standard error output or null if the standard error output is disabled.
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void
SetStdErr
(System.IO.TextWriter writer)¶ Sets the writer used by the modeler for its standard error output. The default is to redirect the standard error output stream to the C# standard error output writer. If the given writer is null, the standard error output of the modeler will be disabled.
Arguments: writer – writer to use for the standard error output or null to disable standard error output.