LSPModeler Class¶
-
class
localsolver.modeler.
LSPModeler
¶ Modeler environment. Main class of the modeler library which enables the creation and manipulation of a virtual machine that can load and execute programs written in the LSP language (see the language reference).
The creation of a modeler environment results in the creation of a dedicated LocalSolver environment as well. For more information on how to use the solver’s API, see the
LocalSolver
class.See: LocalSolver See: LSPModule Since: 10.0
Summary¶
Dispose |
Deletes this modeler environment. |
LoadModule |
Loads a program written in LSP format into a LSPModule whose name corresponds to the provided filename. |
CreateModule |
Creates an empty module with the given name. |
GetSolver |
Returns the LocalSolver environment associated with this modeler instance. |
CreateFunction |
Creates an external LSPFunction. |
CreateMap |
Creates a LSPMap. |
CreateNil |
Creates a nil value. |
CreateInt |
Creates an integer value. |
CreateDouble |
Creates a double value. |
CreateBool |
Creates a boolean value. |
CreateString |
Creates a string value. |
Instance methods¶
-
LSPModeler
()¶ Constructs a complete modeler environment. This has the effect of also creating a dedicated LocalSolver environment. A reference to the solver can be obtained via
GetSolver()
.See: LocalSolver
-
void
Dispose
()¶ Deletes this modeler environment. This includes the solver environment as well.
-
LSPModule
LoadModule
(string filepath)¶ Loads a program written in LSP format into a
LSPModule
whose name corresponds to the provided filename. The variables of the module can be manipulated through the associated LSPModule object.Arguments: filepath (string) – Path to the file. Returns: Module loaded. Return type: LSPModule
-
LSPModule
CreateModule
(string moduleName)¶ Creates an empty module with the given name. The variables of the module can then be manipulated through the associated LSPModule object.
Arguments: moduleName (string) – Name of the module. Returns: Module created. Return type: LSPModule
-
LocalSolver
GetSolver
()¶ Returns the
LocalSolver
environment associated with this modeler instance.Returns: Solver associated with this modeler. Return type: LocalSolver
-
LSPFunction
CreateFunction
(LSPFunctor functor)¶ -
LSPFunction
CreateFunction
(string name, LSPFunctor functor) Creates an external
LSPFunction
. The argument must implementLSPFunctor
. When the function is called, the modeler instance will be made accessible to the function, as well as the arguments in a list.For instance, the following example creates a simple function that accepts two arguments and returns the sum of both values. The generated function is then exposed in an LSP module under the name “myCustomFunction”:
module.SetFunction("myCustomFunction", (modeler, arguments) => { return modeler.CreateDouble(arguments[0].AsDouble() + arguments[1].AsDouble()); });
Note: This method should only be used to expose functions used during the modeling process. You should not use this method to create a function that will be used during the resolution as a blackbox or external function. In this case, you should instead use the solver API directly (see LSExternalFunction Delegate or LSBlackBoxFunction Delegate).
Arguments: - functor – External function to call, passed as a delegate.
- name (
string
) – Name of the function (optional). The name is only used to identify the function in the generated stack trace when an exception occurs. Once created, the function can be associated with any variable in any module, regardless of its name.
Returns: Function created.
See:
-
LSPMap
CreateMap
()¶ Creates a
LSPMap
. A map is a data structure mapping keys to values that can also be used as an array-like structure. Keys and values can be of any type except nil. The map can be assigned to any variable in a module thanks toLSPModule.SetMap()
or can be part of another map withLSPMap.SetMap()
.Returns: Map created. See: LSPMap
-
LSPMap
CreateMap
(IList<long> values) -
LSPMap
CreateMap
(IList<double> values) -
LSPMap
CreateMap
(IList<bool> values) -
LSPMap
CreateMap
(IList<string> values) -
LSPMap
CreateMap
(IList<LSPFunction> values) -
LPSMap
CreateMap
(IList<LSPMap> values) -
LSPMap
CreateMap
(IList<LSPModule> values) -
LSPMap
CreateMap
(IList<LSPValue> values) Creates a
LSPMap
and fills it with the provided values. The map can be assigned to any variable in a module withLSPModule.SetMap()
or can be part of another map withLSPMap.SetMap()
.Returns: Map created. See: LSPMap
-
LSPValue
CreateInt
(long value)¶ Creates an integer value. The value can be assigned to any variable in a module with
LSPModule.SetValue()
or can be part of a map as key or value.Returns: Integer value created. See: LSPValue
-
LSPValue
CreateDouble
(double value)¶ Creates a double value. The value can be assigned to any variable in a module with
LSPModule.SetValue()
or can be part of a map as key or value.Returns: Double value created. See: LSPValue
-
LSPValue
CreateBool
(bool value)¶ Creates a boolean value. The value can be assigned to any variable in a module with
LSPModule.SetValue()
or can be part of a map as key or value.Returns: Boolean value created. See: LSPValue
-
LSPValue
CreateString
(string value)¶ Creates a string value. The value can be assigned to any variable in a module with
LSPModule.SetValue()
or can be part of a map as key or value.Returns: String value created. See: LSPValue